Script updated, GUI fixed, first CGs drawn



Here we are. This is how the game is looking at the moment. I've been helped a lot by Edsan for all that you see here in the scripting: the placing of the sprites in the order that I wanted, their size, the opacity of the textbox, and a couple other things.

Together with that, I've integrated all the script of the first chapter in the game, and Edsan is now going to help me a bit on the coding of the choices; these choices will also have some values to take into consideration.

The two beta-readers will help me fix the writing! Someday. No hurry.

And I've drawn my first two CGs. I like them pretty much, but I don't really want to show them to you yet. Maybe when they're going to be definitive!

I think a lot has been achieved today. Tomorrow I'll make a nice frame for the videogame, and if Edsan has the script ready I'll check it out with them. I should also go further with some more CGs and backgrounds, I have at least 4 CGs and 9 backgrounds to be done! Hm, VNs are a perfect occasion to do some landscapes exercise.

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